​Marcus Whinney
3D Character Artist/ Modeller / Texture Artist
Banner creation for the Keeper and the Solider, created using Zbrush and Photoshop
I was given the task to re color the textures for the main characters clothes, modelling, UV mapping, concept and hair color created by other team members.
Modeled high poly, re topology, UV mapping and texturing done by me. Concept created by main concept artist.
Re texturing done by me. Modelling, UV mapping and concept created by other members of the team
Re texturing done by me. Modelling, UV mapping and Concept art created by other members of the team
Re texturing done by me. Modelling, UV mapping and Concept art created by other members of the team
Re texturing done by me. Modelling, UV mapping and Concept art created by other members of the team